Pokémon TCG Illustrators . The Complete Guide to the Artists Behind the Cards

Every Pokémon TCG card has an artist’s name tucked into the bottom-left corner. Most people walk right past it. But to the collectors and enthusiasts who look closely, that name tells you everything — the mood you can expect, the technique behind it, whether a card belongs on a desk stand or in a protective binder.

Over nearly three decades, the Pokémon TCG has employed hundreds of illustrators. Some have drawn a single card. Some have shaped the entire aesthetic of the hobby. This is the complete guide to the artists who matter most — their backgrounds, their signatures styles, their most iconic cards, and why their work continues to drive collector demand in India and worldwide.


THE FOUNDERS

Ken Sugimori — The Architect of Pokémon

Active since: 1996 (original TCG debut) Cards illustrated: 969+ (the most prolific illustrator in TCG history) Style: Authoritative, clean, the definitive “official” Pokémon look

If you want to understand Pokémon art, you start here. Ken Sugimori is not just a TCG illustrator — he is the man who designed most of the original 151 Pokémon and established the visual language of the entire franchise from day one. As a co-founder of Game Freak and its longtime Art Director, Sugimori is responsible for Pokémon looking the way Pokémon looks.

His early TCG work from the Base Set era was done in delicate watercolour — soft washes of colour, precise outlines, a scientific-illustration quality that made Pokémon feel like creatures catalogued from a genuine natural world. The Charmander, Squirtle, and Bulbasaur on those original cards have an intimacy and lightness that no modern digital printing can quite replicate.

As the TCG evolved, so did Sugimori’s technique. His more recent illustrations use heavier digital shading, more dynamic poses, and deeper contrast — but the foundational principle remains unchanged: clarity of form, authority of design, and the sense that this is the definitive version of how a Pokémon should look.

Sugimori-illustrated cards are not typically the most visually spectacular items in a modern collection. They don’t need to be. They carry weight from what they represent: the original hand that shaped everything.

Most collectible cards: The watercolour-era Base Set starters and evolutionary lines; any early Japanese promotional cards featuring his signature style; the original holofoil Mewtwo.

Who collects Sugimori’s work: Historians of the hobby. Collectors who want the complete original story. Anyone who understands that the most important signature in the entire TCG isn’t KEIICHIRO ITO or Mitsuhiro Arita — it’s this one.


Mitsuhiro Arita — The Longest Serving Master

Active since: 1996 (Base Set) Cards illustrated: 500+ Style: Dynamic realism, vibrant energy, the TCG’s most consistent evolution over 30 years

The Charizard on the original Base Set. The Pikachu on the promo cards your parents didn’t let you open. The Reshiram and Zekrom full arts from Black & White. The stunning modern Art Rares in Scarlet & Violet. All Mitsuhiro Arita. No illustrator in the history of the Pokémon TCG has produced high-quality work across more eras, more formats, and more generations than him.

Arita’s earliest work — the Base Set illustrations done with pastel and watercolour — defined what “a good Pokémon card” looked like for an entire decade. His technique then was about energy: dynamic poses, strong outlines, and a sense of movement that made creatures feel genuinely powerful within the small frame of a card.

As digital illustration became the standard, Arita adapted without losing his identity. His modern work uses light and shadow masterfully — deep shadows that give volume and weight, light sources that feel natural and considered. Where his early work captured action, his recent illustrations capture presence. There’s a photographic quality to the lighting in his modern pieces that makes the Pokémon feel three-dimensional.

His contribution to the Pokémon franchise is also not limited to the TCG: Arita has provided illustrations for other trading card games, Pokémon merchandise, and promotional material over three decades.

Most collectible cards: Base Set Charizard Holo Rare (unlimited and especially shadowless); Base Set Pikachu promo; the Reshiram and Zekrom Full Arts from the Black & White era; modern Art Rares from Scarlet & Violet featuring starter Pokémon.

Who collects Arita’s work: Everyone who takes Pokémon TCG seriously. Arita’s work spans every era of the hobby — a curated collection of his cards across 30 years is the closest thing to a complete history of the TCG that a single-artist focus can produce.


Tomokazu Komiya — The Primitivist

Active since: 1998 (Neo Genesis) Cards illustrated: 300+ Style: Deliberate primitivism — geometric, deformed, loosely coloured, joyfully strange

Komiya’s cards are immediately, unmistakably his. Where other illustrators aim for realism, dynamism, or atmosphere, Komiya draws Pokémon as a child with extraordinary artistic instincts might — flat colours, simplified forms, slightly wrong proportions, and a quality that feels both ancient and playful simultaneously.

This is intentional. Komiya is a practitioner of Primitivism — an art movement that draws inspiration from prehistory, tribal art, and children’s expression. He enrolled at the Toyo Institute of Art and Design after high school, developed his style deliberately, and has never wavered from it despite knowing it’s divisive. In a published interview about the Pokémon Illustration Contest, Komiya laughed about a comment from an overseas fan about his Ledyba card: “Why is Ledyba crying?! It’s nonsense!” His response was essentially: yes, I knew it would make people react.

That commitment to a genuinely unusual vision — maintained across hundreds of cards and 25+ years — is its own form of artistic integrity. Komiya’s cards look like nothing else in the TCG. His Pikachus and Eevee evolutions have a totemic, primitive energy. His energy cards and item cards are often selected by designers within The Pokémon Company specifically because of how different they look from everything else on a table.

He also contributed illustrations to the Pokémon x Van Gogh collaboration in 2023, producing pieces inspired by Van Gogh’s Sunflowers and Self-Portrait — which revealed how seriously he takes art history as a foundation for his own primitivist approach.

Most collectible cards: Eevee evolutionary line cards; the original Neo-era illustrations; any Pikachu variants in his style; the Van Gogh collaboration cards.

Who collects Komiya’s work: Collectors who want something genuinely different. People drawn to art history and folk art traditions. Anyone who has picked up one of his cards and realised, with surprise, that it’s actually extraordinary.


THE MODERN GREATS

AKIRA EGAWA — The Action Specialist

Active since: 2019 (Sun & Moon era) Cards illustrated: 85+ Style: Explosive dynamism, cinematic motion, vibrant saturated colour

EGAWA’s name (stylised in all caps) represents one of the most exciting arrivals in modern Pokémon TCG illustration. In a relatively short time, she has established herself as the go-to artist for cards that need to convey raw power and movement.

Her cards are about action in progress. Not the before or after — the exact, frozen, perfect moment of impact or flight. Her Zekrom illustration, depicting the legendary dragon-type with Trainer N riding on its back through breaking clouds, complete with motion blur rendering the wings as streaks, captures kinetic energy in a way that few other TCG illustrations have matched.

Her ability to handle legendary and pseudo-legendary Pokémon — creatures that need to feel massive and formidable — is unmatched in the current illustrator pool. The scale she communicates, the implied physics of enormous wings or crackling electrical fields, works because she understands composition as drama.

EGAWA’s prominence extends beyond individual cards. She illustrated the booster pack artwork for four major English Sword & Shield era sets — Chilling Reign, Fusion Strike, Battle Styles, and Evolving Skies — meaning her aesthetic was the face of the TCG product across multiple years of the hobby’s most significant growth period.

Most collectible cards: Zekrom Full Art; Reshiram and Charizard GX Tag Team Alt Art; the booster pack illustration Art Rares from Evolving Skies and Fusion Strike.

Who collects EGAWA’s work: Collectors drawn to legendary Pokémon. Anyone who wants cards that feel like scenes from an action sequence. Players who want their best cards to look as powerful as they play.


Shinji Kanda — The World Builder

Active since: Early Sword & Shield era Cards illustrated: 42 (relatively small portfolio, extremely high impact per card) Style: Elaborate backgrounds, vivid otherworldly colour, immersive environments

Kanda’s card count is modest. His impact is not. His Giratina V Alternative Artwork from Lost Origins is one of the most discussed and sought-after cards of the modern era — not because of Giratina’s popularity alone, but because of the illustration itself.

Where many illustrators make the Pokémon the subject and the background secondary, Kanda treats the entire card surface as one integrated environment. His backgrounds are not backdrops — they are worlds. In the Giratina V Alt Art, the distorted dimensional environment, the fractured geometry of the Distortion World, and the colour palette of deep purples and muted golds create an image that rewards examination at any scale.

His approach is closest to what you might call world-building illustration — the kind of detailed environment work you’d see from a concept artist designing a film location, not a card illustration. This makes his cards feel like windows into somewhere specific, somewhere that exists even when you’re not looking at the card.

Most collectible cards: Giratina V Alternative Artwork (Lost Origins) — genuinely one of the most striking cards of the modern era; any full-art work featuring elemental legendaries.

Who collects Kanda’s work: Serious collectors who prioritise illustration quality above all else. Anyone drawn to dark, atmospheric, or otherworldly aesthetics. Collectors who want cards that communicate genuine visual depth.


Atsushi Furusawa — The Mood Painter

Active since: Sword & Shield era Cards illustrated: 100+ Style: Atmospheric depth, soft painterly light, emotional intimacy

Furusawa’s cards feel like moments caught at magic hour — that period around dusk or dawn when light turns golden and everything it touches looks more beautiful than it actually is. There’s a warmth in his work that goes beyond colour temperature. His illustrations make you feel something.

His technique draws heavily from traditional painting — there’s a quality to his light that suggests oil or gouache, even when the final work is clearly digital. He uses soft gradients and layered haze to create atmospheric depth, so his backgrounds recede naturally and his Pokémon subjects feel embedded in a genuine environment rather than placed in front of one.

His Eevee and Eeveelution cards are consistently among the most beloved in any set he contributes to. The Umbreon variants, the sylveon scenes, the Espeon illustrations — Furusawa approaches these fox-like Pokémon with a tenderness that other illustrators can’t always find. He makes you understand why people love these specific creatures.

Most collectible cards: Umbreon and Espeon variants; Eevee scene cards; any full-art depicting grass-type or fairy-type Pokémon in natural settings.

Who collects Furusawa’s work: Collectors drawn to emotional resonance over technical spectacle. People who display their cards and want visitors to stop and look. Those who love the Eeveelution line as a collecting focus.


KEIICHIRO ITO — The Naturalist

Active since: Modern era Cards illustrated: Extensive modern portfolio Style: Semi-realistic natural environments, wildlife photography aesthetic, textural precision

ITO (stylised with full caps in some sets) brings something rare to the Pokémon TCG: a sense of genuine natural world photography translated into illustration. His Pokémon don’t inhabit designed backgrounds — they inhabit ecosystems. Rain falls. Leaves catch light. Water reflects the sky. Fur has texture and weight.

His Special Illustration Rares in the Scarlet & Violet era are among the most technically accomplished cards printed in the modern game. The detail in his backgrounds — individual blades of grass, the specific texture of bark, the way evening light falls across water — creates cards that demand close examination. The more time you spend looking, the more you find.

This approach works because ITO clearly studies natural photography. The composition of his cards follows photography principles — rule of thirds, natural focal points, authentic depth of field — which gives his illustrations an immediacy that purely stylised work sometimes lacks. These look like photographs of real creatures in real places.

Most collectible cards: Water-type and nature-scene SIRs from Scarlet & Violet sets; forest and meadow environment cards; any card featuring Pokémon in genuinely naturalistic settings.

Who collects ITO’s work: Collectors who appreciate technical mastery. Nature and wildlife photography enthusiasts who found their way to the TCG. Anyone who wants cards that hold up under a loupe.


Kouki Saitou — The Charming Realist

Active since: 2002 Cards illustrated: 692+ Style: Lively, expressive, habitat-focused — Pokémon caught in genuine moments

Saitou is one of the most prolific illustrators in the modern TCG, and his longevity is testament to a quality that never lapses. His cards depict Pokémon in convincing habitats — not posed, but observed. A Pokémon searching for food. One startled by something off-card. One at rest in a patch of sunlight.

His compositions have a reportage quality — like a wildlife photographer who happened to be present at exactly the right moment. This makes his cards feel earned in a way that more staged illustrations sometimes don’t. You get the impression Saitou has thought carefully about where this Pokémon would actually be at this time of day, and what it would actually be doing.

His collaboration with Komiya as veteran TCG illustrators is well documented — both participated in The Pokémon Company’s Illustration Contest as judges and interviewees, and the contrast between their styles (Saitou’s naturalism vs Komiya’s primitivism) illustrates perfectly the breadth that the TCG’s illustrator community encompasses.

Most collectible cards: Full-art Pokémon in natural habitats across Sun & Moon and Sword & Shield; modern illustration rares featuring common-tier Pokémon elevated by excellent composition.

Who collects Saitou’s work: Collectors who appreciate consistency and craft. Players who want their whole deck to look cohesive. Pokémon fans who connect with particular habitat-types or environments.


THE SCULPTORS & MIXED MEDIA ARTISTS

Yuka Morii — The Sculptor

Active since: 2000 Cards illustrated: Limited but legendary Style: Real-world clay sculpture, photographed against rendered backgrounds

Morii’s work is the most immediately recognisable of any Pokémon TCG illustrator and that distinction requires zero knowledge of art history to perceive. Her cards feature actual physical clay figures she sculpted with her hands, photographed against digital or real-world backgrounds.

The effect is unlike anything else in the TCG. Her Pokémon exist in three dimensions — they cast real shadows, have real surface texture, catch light the way physical objects do. No amount of digital technique can fully replicate the quality of photography of an actual object. Morii understood this and committed entirely to a medium that made her cards unique by definition.

The labour involved is significant. Each card requires sculpting the Pokémon from clay, preparing and lighting a set, photographing, and then compositing against a background. This is why her card count is modest — and why each card feels special. She also contributed clay figure illustrations to a Pokémon Tales picture book in 1997, pre-dating her TCG work.

Most collectible cards: Any card bearing her name — scarcity is part of the value. Her Eevee and Clefairy sculpts are particularly beloved.

Who collects Morii’s work: Collectors who want genuinely unique objects. Anyone who appreciates craft and process as much as the final image. People who display their collections and want conversation pieces.


Asako Ito — The Crocheter

Active since: Sword & Shield era Cards illustrated: Growing portfolio Style: Amigurumi (3D crochet) Pokémon photographed in real environments

Where Morii sculpts in clay, Ito works in wool. Her amigurumi — the Japanese craft of creating small stuffed toys from yarn using crochet or knitting — Pokémon figures are photographed in real-world settings, creating cards with an intimacy and handmade warmth that no digital technique can approach.

The level of detail in her work is remarkable: she creates individual stitches that follow the Pokémon’s characteristic patterns (Poliwag’s swirl, Pikachu’s lightning-bolt tail) with genuine precision. The backgrounds she photographs in are also constructed from fabric and felt, creating complete handmade environments.

Her cards appeal to collectors who connect with craft culture, who appreciate the Japanese tradition of amigurumi as an art form, and who want cards that look genuinely different from anything else in the hobby.

Most collectible cards: Poliwag, Munna, and any Pokémon whose characteristic markings translate particularly well to crochet texture.

Who collects Ito’s work: Craft and art object collectors. People who love the texture and warmth of handmade aesthetics. Collectors drawn to Pokémon with distinctive patterns that translate beautifully to her medium.


THE STORYTELLERS

Ryota Murayama — The Cinematographer

Active since: Sword & Shield era Cards illustrated: Modern SIR portfolio Style: Character-focused narrative scenes, cinematic framing, rich story-telling compositions

Murayama is the master of the Trainer SIR — the Special Illustration Rare cards that depict human characters in fully realised illustrative scenes. When the SIR format was introduced in Scarlet & Violet and collectors immediately fell in love with the character-focused artwork, Murayama was among the artists most responsible for defining what those cards could be.

His illustrations are cinematic in the truest sense. He thinks about every card as a story moment: what happened before this frame, what will happen after, and why this specific instant is the one worth freezing. A professor at her desk at dusk, books open around her, the light from a window catching the dust in the air. A rival character looking out over a landscape with an expression that tells you the entire arc of their character. These cards are complete narratives compressed into a frame smaller than a playing card.

His Trainer SIRs from the Scarlet & Violet sets have been among the highest-valued character cards in the modern era, driven not by the gameplay power of the card but purely by the quality and emotional resonance of the illustration.

Most collectible cards: Supporter SIRs featuring major Scarlet & Violet characters — Professor, Penny, Nemona, Arven; any Trainer card from his portfolio.

Who collects Murayama’s work: Collectors who focus on Trainer and Supporter card art. Fans of the Scarlet & Violet video games who want to own beautiful renditions of their favourite characters. Anyone who appreciates narrative illustration.


Jerky — The Papercraft Whimsical

Active since: 2022 (Crown Zenith debut) Cards illustrated: 17+ and growing rapidly Style: Vibrant, colour-blocked, papercraft textures — Pokémon in their everyday lives

Jerky’s debut in Crown Zenith with a Lumineon V under the sea immediately established a distinctive voice: vivid, slightly flattened colour with a texture that suggests construction paper or papercraft, depicting Pokémon in ordinary moments of their daily lives — eating, swimming, playing, resting.

The papercraft texture is Jerky’s most immediately identifiable quality. It creates a warmth and tangibility that reads simultaneously as modern digital work and as something made with physical materials. Their cards have a storybook quality — not in the sense of being childish, but in the sense that they feel like illustrations from a very well-designed children’s book that adults would also admire.

Their rapid rise within the TCG illustrator community reflects how immediately the Pokémon card collector audience responded to this specific combination: familiar creatures, everyday moments, and a distinctive visual texture that no other illustrator is doing.

Most collectible cards: Lumineon V (Crown Zenith); illustration rares from Paldea Evolved; any card depicting the slice-of-life daily moments that are their speciality.

Who collects Jerky’s work: Collectors who love warm, cozy aesthetics. People drawn to everyday-life Pokémon scenes rather than action or drama. Anyone building a collection around a particular visual mood.


kantaro — The Relationship Narrator

Active since: 2022 (Crown Zenith debut) Cards illustrated: 20+ Style: Bright colours, vivid settings, evolving Trainer-Pokémon bond storytelling

kantaro’s most celebrated contribution to the TCG is a conceptual one: using sequential Illustration Rares to tell a story. Their three-card series from Paldea Evolved traces the growing relationship between a young Trainer and their Pokémon across three separate cards — showing different stages of the same bond, in different settings, across time.

This narrative approach to card illustration — treating individual cards as chapters rather than standalone images — is genuinely innovative in the TCG format. Each card in the series works independently. Together, they’re something more.

Their use of bright, saturated colour creates cards that are immediately joyful — there’s an exuberance to kantaro’s palettes that communicates enthusiasm. These are cards that feel like they’re celebrating something.

Most collectible cards: The three-card Trainer-Pokémon bond series from Paldea Evolved; Illustration Rares featuring starter Pokémon in vivid settings.

Who collects kantaro’s work: Collectors interested in narrative and sequential illustration. People who want their collection to tell stories when arranged together. Fans of bright, energetic colour work.


THE SPECIALISTS

Hajime Kusajima — The Environment Architect

Active since: Sword & Shield era Cards illustrated: 234+ Style: Detailed backgrounds, rich environmental storytelling, precise rendering

Kusajima produces some of the most detailed backgrounds in the current TCG. While many illustrators treat the background as support for a central Pokémon subject, Kusajima’s backgrounds are built with the same care and detail as the main subject — sometimes more.

His cards reward close examination. In a typical Kusajima full-art, you’ll find details in the background that are visible only when you look closely: secondary Pokémon partially obscured by foliage, atmospheric details that establish time of day, environmental storytelling that gives the primary subject a richer context.

This meticulous approach to environment makes his cards feel like excerpts from a larger world that exists beyond the card frame. The world continues off the edge.

Most collectible cards: Full-art environment pieces from recent Sword & Shield and Scarlet & Violet sets; cards featuring forest, cave, or underwater settings where his background detail is most visible.


REND — The Wildlife Documentarian

Active since: 2022 (winner of the Pokémon Card Game Illustration Grand Prix with a sleepy Arcanine) Cards illustrated: Growing portfolio Style: Semi-realistic, nature documentary aesthetic, animals in their environments

REND entered the TCG through the Pokémon Card Game Illustration Grand Prix — the annual illustration competition run by Creatures Inc. Their winning submission depicted a sleepy Arcanine in a naturalistic setting that felt genuinely documentary in quality, like a frame from a nature film.

Their style sits between KEIICHIRO ITO’s photographic naturalism and a warmer, slightly softer rendering approach. The Paldean Clodsire ex card from Shining Revelry — depicting Clodsire floating in a swampland sunset with two Paldean Wooper perched on its head — is a perfect example: genuine warmth in the colour palette, authentic wetland atmosphere, and a sense of creatures living their actual lives in an actual place.

Most collectible cards: Arcanine promo (Grand Prix winner); Clodsire and Wooper nature scenes; Chimecho atmospheric illustration from Twilight Masquerade.


rika — The Watercolourist

Active since: 2023 (Obsidian Flames debut) Cards illustrated: Growing portfolio Style: Traditional watercolour aesthetic, deep depth and layering, immersive environments

rika’s debut card — a moonlit Umbreon in Scarlet & Violet—Obsidian Flames — arrived looking unlike almost anything else in the modern TCG. The illustration is rendered in what appears to be traditional watercolour: soft, layered washes that create depth through transparency rather than opacity, with the characteristic bloom and bleed of water-based media showing at edges.

Whether rika works in actual watercolour or in digital techniques that simulate it with extraordinary fidelity, the effect is the same: cards that feel handmade, atmospheric, and genuinely artistic in a way that crisp digital rendering sometimes struggles to achieve.

The closer you examine a rika card, the more you find — the layering and texture reveal themselves under magnification in a way that flat digital work does not.

Most collectible cards: The moonlit Umbreon from Obsidian Flames; Mantyke illustration; any card where the atmospheric conditions (fog, moonlight, rain) play a central role.

Who collects rika’s work: Watercolour enthusiasts and traditional media collectors. People who want cards that feel handmade. Collectors drawn to atmospheric and nocturnal aesthetics.


Yuka Morii — (see Sculptors section above)


THE RISING VOICES (2024–2025 DEBUTS)

The most recent sets have introduced a wave of exceptional new illustrators. These are the names to watch:

Tomowaka debuted with four Supporter SIRs in a single set — an unusual distinction reserved for artists whose style is immediately compelling. Their use of distinct linework and limited, strategic colour creates illustrations where subjects pop with remarkable clarity. Their work on the Blueberry Academy Elite Four cards from Scarlet & Violet demonstrated an ability to characterise human subjects with warmth and specificity.

Terada Tera arrived with a vibrant, intensely colourful style that immediately earned a fan base. Their illustration of Iono’s Kilowattrel, followed by Ralts, Gothorita, and Toxtricity, shows a consistent voice: vivid, cute, energetic, immediately charming. Their cards make you smile.

okayamatakatoshi made their debut by illustrating an entire evolution line — Venipede through Scolipede — in forest-like scenes with soft lines and rendering that evokes classic children’s books. An unusually confident debut in both quantity and consistency of vision.

Izucch takes a deliberately soft, abstracted approach where subjects and backgrounds blur into each other with fuzzy, indistinct lines that feel almost impressionist. Their Beldum debut and subsequent work on Manectric are cards that reward a slightly relaxed gaze — they have an atmospheric quality that sharper rendering would destroy.


HOW TO COLLECT BY ILLUSTRATOR: A PRACTICAL GUIDE

Understanding the illustrators behind your favourite cards opens an entirely different approach to collecting.

Start with what you love aesthetically. Browse through cards in a set and notice which ones you keep returning to. Look up the illustrator’s name in the bottom-left corner. Then search for all their other cards — you’ll likely find an entire body of work you want to explore.

Build a single-illustrator collection. Choosing one illustrator and collecting every card they’ve produced is one of the most satisfying collecting projects in the hobby. Mitsuhiro Arita across 30 years. Tomokazu Komiya’s complete primitivist portfolio. Yuka Morii’s rare clay sculptures. Each is a different kind of collection with its own story.

Think about how illustrators’ work pairs in display. A Furusawa atmospheric piece next to a KEIICHIRO ITO naturalist card creates an interesting visual conversation. An AKIRA EGAWA action card next to a Morii clay sculpture highlights just how much range the TCG contains.

Watch for new debuts. The Pokémon Card Game Illustration Grand Prix runs annually. Grand Prix winners enter the TCG with their debut cards clearly promoted by The Pokémon Company. These debut cards often become valuable early — and following new illustrators from their first card is one of the most rewarding long-term collecting strategies.

Japanese printings for display. For illustrators whose work you want to display, Japanese printings often have marginally superior colour saturation and card stock. If you’re collecting for art quality rather than gameplay, the Japanese version of a card you love is worth considering.


THE MAGIKART COMMITMENT TO ILLUSTRATOR COLLECTING

Magikart’s Cards by Illustrators category exists because we believe the artist’s name on the bottom-left corner matters. We curate singles specifically by illustrator, allowing you to search not just by Pokémon or rarity but by the artistic vision you connect with most.

Every card in our catalogue is authenticated, condition-graded, and photographed. When you’re building an illustrator-focused collection, condition and authenticity are non-negotiable — and that’s exactly what we guarantee.

Browse Cards by Illustrators at Magikart to find singles from your favourite artists

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